Our unique teaching tools and methodologies allow teachers to demonstrate typical concepts of Science, Mathematics and Social Science by various experiments during their regular classroom sessions. These teaching aids are mapped with the curriculum of CBSE, ICSE, State's Education Board.
Students learn in a fun way with Electronics and Software platforms to code everyday applications and control them from anywhere using power of internet.
IoT provides accessibility and connectivity to remote objects, wherein we can control them from being remotely located. With the help of embedded sensors and connectivity, it makes possible to access a physically distanced located objects.
An IoT lab or Embedded lab enhances these skills of the students where they learn about connectivity, sensors, objects and gateways in an involving and interesting way.
Students learn designing and programming over open source platforms like Aurdino & GUI based platforms. Developing Algorithm Skills, Logical Thinking Skills and Coding Skills.
Robotics avail for automation, which in turn increases the efficiency and productivity and decreases the time and effort required.
Robotic labs enable students to carve their creativity, unleash new solutions with their curiosity. With right equipment and tools, our research labs encourage the students to experiment and come up with learning from their usage. We have embedded right technology, tools and software, for the students to deploy and enhance their creative and logical skills.
To introduce students to Artificial Intelligence we are using our unique methodologies like Block based coding, Python based interactions and web based platforms, etc. to develop applications which enable face recognition objects recognition and AI based ChatBots.
As AI is taking the technology world by storm, we ensure the students benefit from it. We don’t just imbibe theoretical knowledge on software but also make sure they learn by practicing. This is done with AI and coding lab. With the right software, manuals, and equipment, students can polish their coding skills by practice and learn to develop AI solutions
Students learn about design thinking and its implementations with a range of accessories from wheels gears motors etc. and through 3D Printing learn prototyping of any model and its working in structural form.
The labs are equipped with latest versions of all software pertaining to design thinking with CAD and CAE technology. They can learn and deploy the creation and testing of prototypes. While all the theoretical knowledge is imparted, practical and experience based learning is also encouraged. These well equipped labs will allow for students to gain hands on skills and expertise with practice and simulation.
This lab is inspired by Atal Innovation Mission set up by NITI Aayog to promote innovation and entrepreneurship among students.
These innovation chambers or tinkering labs are dedicated space for students to discover their creativity. These labs are equipped with DIY kits where students can come up with innovative solutions. They also have miniature electronics for students to experiment and learn with technology. The Tinkering labs are established so that students can focus on need for innovation.
STEAM is an abbreviation for Science, Technology, Engineering, the Arts and Mathematics.
Experimental Learning of the science, technology, engineering, and mathematics, concept learnt in classes would include easy activities for hands-on learnings like Mini science laboratory for junior classes, etc. CodeEdutech special activities expose students to tinker with STEAM concepts.
The concepts learned in class are not fully utilized unless they have been practically implemented. It is only after learning by experience and experiments that the thorough knowledge of any stream is gained. We ensure there’s no gap between the theory , practical and the learning. Students have access to labs, equipment, activities and everything else pertaining to STEAM that enables a wholesome learning experience.